Protocol: Override, a co-op horror roguelike
A funny co-op horror game about hopping between dimensions in a scientist's shifting lab.
Protocol: Override is a co-op roguelike that is part horror and part comedy. You hop between dimensions through a manipulative scientist's lab that keeps changing, and parasites follow you from one jump to the next.
The campaign has two bosses and a final choice to cooperate or betray each other. There is also an endless mode. Between rounds you draft spell cards, and the way you play changes your stats.
I started it in Unity with online multiplayer, then built a Godot version with players, enemies, cards, a map generator, and a boss. It is an early playable prototype.
- EnginesUnity 6, then Godot 4
- StatusEarly prototype
